![]() ![]() On January 1, 1998, Blender was released publicly online as SGI freeware. Some design choices and experiences for Blender were carried over from an earlier software application, called Traces, that Roosendaal developed for NeoGeo on the Commodore Amiga platform during the 1987–1991 period. The name Blender was inspired by a song by the Swiss electronic band Yello, from the album Baby, which NeoGeo used in its showreel. ![]() Version 1.00 was released in January 1995, with the primary author being company co-owner and software developer Ton Roosendaal. History A Blender Cube (version 2.93)īlender was initially developed as an in-house application by the Dutch animation studio NeoGeo, and was officially launched on January 2, 1994. Blender's features include 3D modelling, UV mapping, texturing, digital drawing, raster graphics editing, rigging and skinning, fluid and smoke simulation, particle simulation, soft body simulation, sculpting, animation, match moving, rendering, motion graphics, video editing, and compositing. Samples of different material fill styles.Abkhaz, Arabic, Basque, Brazilian Portuguese, Castilian Spanish, Catalan, Croatian, Czech, Dutch, English (official), Esperanto, French, German, Hausa, Hebrew, Hindi, Hungarian, Indonesian, Italian, Japanese, Korean, Kyrgyz, Persian, Polish, Portuguese, Romanian, Russian, Serbian, Simplified Chinese, Slovak, Spanish, Swedish, Thai, Traditional Chinese, Turkish, Ukrainian, Vietnameseīlender (stylised as blender) is a free and open-source 3D computer graphics software tool set used for creating animated films, visual effects, art, 3D-printed models, motion graphics, interactive 3D applications, virtual reality, and, formerly, video games. When enabled, mix the image with a certain color. Clip Image When enabled, show one image instance only (do not repeat). Color Color to use on not transparent areas of the image. When enabled, use the image’s alpha as a stencil mask. Image The image data-block used as an image source. ![]() Box Size Sets the box size of the checkered pattern. X, Y Scale Overall checkered pattern scale. Flip colors Invert the primary and secondary colors. Flip colors Flips the gradient, inverting the primary and secondary colors. Mix Factor Primary and secondary colors mixing amount. Radial Mix the colors radiating from a center point. Linear Mix the colors along a single axis. Samples of different material strokes mode types and styles. Fixed Aligns to the screen space ignoring the drawing path and the object’s rotation. Object Aligns to the object’s rotation ignoring the drawing path. Path Aligns to the drawing path and the object’s rotation. Alignmentĭefines how to align the Dots and Boxes along the drawing path and with the object’s rotation. When enabled, use the image alpha as a stencil mask. UV Factor The image size along the stroke. Boxes Use a box shape at each point in the stroke. Dots Use a disk shape at each point in the stroke. Line Connects every points in the strokes showing a continuous line. Mode Typeĭefines how to display or distribute the output material over the stroke. The Stroke component controls how to render the edit lines. When enabled, the shader use the stroke component. ![]()
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